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Gaming for Life Skills
Could a video game about aliens change the way U.S. schools think about testing? Researchers in Wisconsin believe new games like Crystals of Kaydor can measure learning in real time and help build “noncognitive skills” like self-control and empathy.
Vaping in Schools: ‘Juuling’ Is Popular Among Teens Despite Health Risks
The use of these e-cigarettes like the popular Juul brand is spiking among youth, but parents often aren't even sure what they are and many teens mistakenly believe there are no serious health risks. (July 18, 2018)
What Is ‘Transfer of Learning’ and How Does It Help Students?
Education Week Teacher blogger Larry Ferlazzo shares five ways teachers can help students make connections across subject areas and the world beyond the classroom. (April 19, 2017)